Sunday, 5 June 2011

Gaudi and surrealism : 3D evirontments unit 66

One of our assignments was to create a 3D environtment in Maya for our 3D model.
I had alread done a rough sketch of my 3D plan in my sketchbook to help me draft my idea and tools that i would be needing in order to complete it.
Here is an image of my plan from my sketchbook:

i drew out a birdseye view, side view and front view different camera angles of what my environmnent should look like when i create it in maya.
i also drew a daytime and a night time view, some objects that my environment would feature such as tree's, rocks, bushes, grass which this made the enirontment look more realistic. In my sketch i had to include a texture box of which we would apply to our objects when using the software autodesk maya there was also a primary and secondary animation list such as wind

The next task was to put our idea and create it in Maya the 3d modelling software. I made several basic shapes such as polygons and spheres and cubes which i then played around with  and molded to make the shapes look more like the objects.
Here i added textures in hypershade such as sand for th e floor, a bush leaf texture for the tree's and a sky cloud texture for the globe to signify daytime.
I made lumps in the floor to look like rocks instead of making separate shapes for the rocks as i found this more easier this also looked more realistic. 

Overall i found the sketchbook work of drawing the environment plans the most difficult task as it was easier said than done. I had the idea in my head but to draft it out on paper was hard, on the other hand in maya it was more easy as i already knew most of the tools in the software and i was used to working with them so i familiarised my self which made the task of creating my eniroment more easier to complete.

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